Socom 4 pc download






















Sony-owned Zipper Interactive enacts round of layoffs following release of well-received PS3-exclusive shooter. Sony's security breach has been an unmitigated disaster for all involved. Why, then, is the publisher working so hard to deflect the blame? Nintendo's portable keyboard and typing tutorial bundle tops the Japanese sales charts as PSP outsells 3DS two-to-one. Although the headset was a little temperamental, the voice recognition software worked very well.

Each character model is well detailed, the settings are realistic, and cover usually makes a SEAL invisible to the enemy. On the bad side: The single player game isn't easy to learn, or play. Your teammates as well as the enemy frequently act in a bizarre way. The AI seems unable to deal with certain situations, like following your character. Multiplayer can be a lot of fun, but the maps are quite big, even for the sixteen-player maximum SOCOM allows.

Finally, sometimes the controls leave something to be desired, and a lot of precision work is necessary. It's a good game, and while normally I'd say it's too specialized highly-realistic FPS to get a recommended rating, it's also the first online game for the PS2, and seems to deliver pretty well. What we cannot look past is the very repetitive nature of the single-player campaign. All the missions are in carbon copy environments, doing the same tasks and sadly, the visuals throughout the game do nothing to make up for these lulls in proceedings.

The textures are poor, the scenery is repeated throughout the missions and the areas are rather sparsely populated and open. As you would expect, the online play makes up for the shortcomings of the single-player campaign. You are treated to four game modes with the return of some fan favourites.

You have the choice of games like suppression, uplink or bomb squad to get stuck into and you can do this across nine unique and fantastically designed maps which take place in Jungle areas, WWII bases and even abandoned stretches of freeway littered with vehicles. Then, in addition, there is the levelling system that is similar to the Call of Duty series where you unlock more guns, attachments and perks as you grow in rank, giving you the motivation to press on and be the best you can be.

When you think of a SOCOM game , you think of a competent online game with a campaign mode thrown in as more of an obligatory inclusion than anything else. The story has improved in terms of character depth and writing quality. However, the gameplay is still very repetitive and lacks the same care and attention that the online mode receives each outing.



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